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Historique de
Godot Existing Option
Mis à jour
28 jun. 2016 02:51:43
Date de création
24 jun. 2016 21:46:14
Daven Bigelow
le 28 jun. 2016 02:51:43
Signaler
Visibilité
public
Daven Bigelow
le 28 jun. 2016 02:45:23
Signaler
HTML5 Export
Partial
Soft body physics and deformation
N/A
Physically based rendering
N/A
e-Commerce
N/A
Game console export
Partial
Daven Bigelow
le 28 jun. 2016 02:35:26
Signaler
Hand tracking
N/A
Network data reduction
ENET
Daven Bigelow
le 28 jun. 2016 02:24:50
Signaler
Animated gestures
N/A
Skeletal tracking
N/A
Daven Bigelow
le 28 jun. 2016 02:18:43
Signaler
Render-to-texture
Built-in
Stereoscopic 3D
N/A
Daven Bigelow
le 28 jun. 2016 02:08:06
Signaler
Augmented Reality (AR)
N/A
Chat and IM
C++ module
Voice Chat / VoIP
N/A
Daven Bigelow
le 28 jun. 2016 01:50:15
Signaler
Cameras
Built-in
Daven Bigelow
le 28 jun. 2016 00:52:08
Signaler
Animate 3D model
C++ module
Daven Bigelow
le 28 jun. 2016 00:50:07
Signaler
Combat and interaction
N/A
Daven Bigelow
le 28 jun. 2016 00:18:38
Signaler
Voice Chat / VoIP
C++ module
Daven Bigelow
le 28 jun. 2016 00:14:45
Signaler
Chat and IM
ENET
Daven Bigelow
le 28 jun. 2016 00:06:31
Signaler
Appearance customization
N/A
Daven Bigelow
le 28 jun. 2016 00:06:16
Signaler
OAR import
From Unity
Daven Bigelow
le 28 jun. 2016 00:04:55
Signaler
Vehicles and alternate control
N/A
Daven Bigelow
le 27 jun. 2016 23:51:37
Signaler
Road laying tools
N/A
Power line tools
N/A
Wall and fence tools
N/A
Daven Bigelow
le 27 jun. 2016 23:15:53
Signaler
HTTPS/SSL and Cookies
RPC
HTML4 on an object
N/A
HTML5 on an object
N/A
Daven Bigelow
le 27 jun. 2016 22:35:33
Signaler
Scriptable characters
N/A
Daven Bigelow
le 27 jun. 2016 22:30:11
Signaler
Pathfinding and AI
Navmesh No steering
Daven Bigelow
le 27 jun. 2016 22:26:15
Signaler
3D model export
N/A
3D model upload at runtime
C++ module
Daven Bigelow
le 27 jun. 2016 22:05:37
Signaler
Texture upload at runtime
Built-in
Terrain editing at runtime
Visual only
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Godot Existing Option