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History of
Godot Link
Last update
2016-06-28 02:51:43
Creation date
2016-06-24 21:48:12
Daven Bigelow
on 2016-06-27 20:49:49
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Complex 3D shape editing
Any C++ library for modifying 3D models
Terrain editing at runtime
http://docs.godotengine.org/en/latest/tutorials/mesh_generation_with_heightmap_and_shaders.html
Daven Bigelow
on 2016-06-27 20:30:27
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Object manipulation at runtime
N/A
Collaborative Editing
N/A
Daven Bigelow
on 2016-06-24 23:00:56
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Scripting at runtime
Any C++ module for runtime scripting (eg: LUA or Python), custom language, or modification of engine source. LUA: http://www.rasterbar.com/products/luabind.html
Daven Bigelow
on 2016-06-24 21:48:12
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