Godot Link
Likes 0
Name | Godot Link |
|---|---|
| Collaborative Editing | N/A |
| Scripting at runtime | Any C++ module for runtime scripting (eg: LUA or Python), custom language, or modification of engine source. LUA: rasterbar.com/... |
| Object manipulation at runtime | N/A |
| Terrain editing at runtime | godotengine.org/... |
| Texture upload at runtime | [From disk] wordpress.com/... |
| 3D model upload at runtime | godotdevelopers.org/... Link missing |
| 3D model export | Modify this module: godotdevelopers.org/... |
| Scriptable characters | N/A |
| Pathfinding and AI | youtube.com/... |
| HTTPS/SSL and Cookies | github.com/... |
| HTML4 on an object | N/A |
| HTML5 on an object | N/A |
| Road laying tools | N/A |
| Power line tools | N/A |
| Wall and fence tools | N/A |
| Complex 3D shape editing | Any C++ library for modifying 3D models |
| Vehicles and alternate control | N/A |
| OAR import | Export as DAE from Unity |
| Appearance customization | N/A |
| Chat and IM | ENET github.com/... |
| Voice Chat / VoIP | Any VOIP C++ module |
| Combat and interaction | Possibly borrow code from example demos |
| Animate 3D model | godotdevelopers.org/... |
| Augmented Reality (AR) | Any C++ AR library (OpenCV?) |
| Cameras | N/A |
| Render-to-texture | godotengine.org/... |
| Stereoscopic 3D | godotengine.org/... |
| Animated gestures | N/A |
| Skeletal tracking | Make module from OpenNI or Kinect SDK? |
| Hand tracking | Make module from OpenNI or Kinect SDK? Also Leap Motion |
| Network data reduction | Or another network library in C++ |
| Server-client networking and/or P2P | Or another network library in C++ |
| HTML5 Export | Currently broken |
| Soft body physics and deformation | N/A |
| Physically based rendering | N/A |
| e-Commerce | Perhaps a custom solution through the web |
| Game console export | Not released to public |
User reviews and comments