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2016-06-28 02:51:43
Godot Link
Collaborative EditingN/A
Scripting at runtimeAny C++ module for runtime scripting (eg: LUA or Python), custom language, or modification of engine source. LUA: http://www.rasterbar.com/products/luabind.html
Object manipulation at runtimeN/A
Terrain editing at runtimehttp://docs.godotengine.org/en/latest/tutorials/mesh_generation_with_heightmap_and_shaders.html
Texture upload at runtime[From disk] https://bitblueduck.wordpress.com/2014/03/01/godot-engine-load-picture-from-file-or-directory-dinamically-or-preload-in-gdscript/
3D model upload at runtimehttp://godotdevelopers.org/index.php?topic=2266.0 Link missing
3D model exportModify this module: http://godotdevelopers.org/index.php?topic=2266.0
Scriptable charactersN/A
Pathfinding and AIhttps://www.youtube.com/watch?v=CP7S30V8Tpo
HTTPS/SSL and Cookieshttps://github.com/bibby/gd-rpc
HTML4 on an objectN/A
HTML5 on an objectN/A
Road laying toolsN/A
Power line toolsN/A
Wall and fence toolsN/A
Complex 3D shape editingAny C++ library for modifying 3D models
Vehicles and alternate controlN/A
OAR importExport as DAE from Unity
Appearance customizationN/A
Chat and IMENET https://github.com/jrimclean/gdnet
Voice Chat / VoIPAny VOIP C++ module
Combat and interactionPossibly borrow code from example demos
Animate 3D modelhttp://godotdevelopers.org/index.php?topic=2266.0
Augmented Reality (AR)Any C++ AR library (OpenCV?)
Stereoscopic 3Dhttp://godotengine.org/qa/2758/vr-cardboard-osvr-compatibilty
Animated gesturesN/A
Skeletal trackingMake module from OpenNI or Kinect SDK?
Hand trackingMake module from OpenNI or Kinect SDK? Also Leap Motion
Network data reductionOr another network library in C++
Server-client networking and/or P2POr another network library in C++
HTML5 ExportCurrently broken
Soft body physics and deformationN/A
Physically based renderingN/A
e-CommercePerhaps a custom solution through the web
Game console exportNot released to public
  • 2016-06-24 21:48:12
    2016-06-28 02:51:43
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