Collaborative Editing | N/A |
---|
Scripting at runtime | Any C++ module for runtime scripting (eg: LUA or Python), custom
language, or modification of engine source. LUA:
http://www.rasterbar.com/products/luabind.html |
---|
Object manipulation at runtime | N/A |
---|
Terrain editing at runtime | http://docs.godotengine.org/en/latest/tutorials/mesh_generation_with_heightmap_and_shaders.html |
---|
Texture upload at runtime | [From disk]
https://bitblueduck.wordpress.com/2014/03/01/godot-engine-load-picture-from-file-or-directory-dinamically-or-preload-in-gdscript/ |
---|
3D model upload at runtime | http://godotdevelopers.org/index.php?topic=2266.0 Link missing |
---|
3D model export | Modify this module:
http://godotdevelopers.org/index.php?topic=2266.0 |
---|
Scriptable characters | N/A |
---|
Pathfinding and AI | https://www.youtube.com/watch?v=CP7S30V8Tpo |
---|
HTTPS/SSL and Cookies | https://github.com/bibby/gd-rpc |
---|
HTML4 on an object | N/A |
---|
HTML5 on an object | N/A |
---|
Road laying tools | N/A |
---|
Power line tools | N/A |
---|
Wall and fence tools | N/A |
---|
Complex 3D shape editing | Any C++ library for modifying 3D models |
---|
Vehicles and alternate control | N/A |
---|
OAR import | Export as DAE from Unity |
---|
Appearance customization | N/A |
---|
Chat and IM | ENET https://github.com/jrimclean/gdnet |
---|
Voice Chat / VoIP | Any VOIP C++ module |
---|
Combat and interaction | Possibly borrow code from example demos |
---|
Animate 3D model | http://godotdevelopers.org/index.php?topic=2266.0 |
---|
Augmented Reality (AR) | Any C++ AR library (OpenCV?) |
---|
Cameras | N/A |
---|
Render-to-texture | http://docs.godotengine.org/en/latest/tutorials/engine/viewports.html |
---|
Stereoscopic 3D | http://godotengine.org/qa/2758/vr-cardboard-osvr-compatibilty |
---|
Animated gestures | N/A |
---|
Skeletal tracking | Make module from OpenNI or Kinect SDK? |
---|
Hand tracking | Make module from OpenNI or Kinect SDK? Also Leap Motion |
---|
Network data reduction | Or another network library in C++ |
---|
Server-client networking and/or P2P | Or another network library in C++ |
---|
HTML5 Export | Currently broken |
---|
Soft body physics and deformation | N/A |
---|
Physically based rendering | N/A |
---|
e-Commerce | Perhaps a custom solution through the web |
---|
Game console export | Not released to public |
---|
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