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ExistingSimResources
Name
Godot Link
Collaborative EditingN/A
Scripting at runtimeAny C++ module for runtime scripting (eg: LUA or Python), custom language, or modification of engine source. LUA: rasterbar.com/...
Object manipulation at runtimeN/A
Terrain editing at runtimegodotengine.org/...
Texture upload at runtime[From disk] wordpress.com/...
3D model upload at runtimegodotdevelopers.org/... Link missing
3D model exportModify this module: godotdevelopers.org/...
Scriptable charactersN/A
Pathfinding and AIyoutube.com/...
HTTPS/SSL and Cookiesgithub.com/...
HTML4 on an objectN/A
HTML5 on an objectN/A
Road laying toolsN/A
Power line toolsN/A
Wall and fence toolsN/A
Complex 3D shape editingAny C++ library for modifying 3D models
Vehicles and alternate controlN/A
OAR importExport as DAE from Unity
Appearance customizationN/A
Chat and IMENET github.com/...
Voice Chat / VoIPAny VOIP C++ module
Combat and interactionPossibly borrow code from example demos
Animate 3D modelgodotdevelopers.org/...
Augmented Reality (AR)Any C++ AR library (OpenCV?)
CamerasN/A
Render-to-texturegodotengine.org/...
Stereoscopic 3Dgodotengine.org/...
Animated gesturesN/A
Skeletal trackingMake module from OpenNI or Kinect SDK?
Hand trackingMake module from OpenNI or Kinect SDK? Also Leap Motion
Network data reductionOr another network library in C++
Server-client networking and/or P2POr another network library in C++
HTML5 ExportCurrently broken
Soft body physics and deformationN/A
Physically based renderingN/A
e-CommercePerhaps a custom solution through the web
Game console exportNot released to public
  • ExistingSimResources

    Determining what features may be available for three virtual-world candidate environments
    ExistingSimResources
    306 views
Frameworks
English
Public
Daven Bigelow
Jun. 28th 2016 2:51:43 AM
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