Godot
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Name | Godot |
|---|---|
| Sito web | opensimulator.org |
| Free | Sì |
| Multiplatform | Sì |
| Physics engine | Sì |
| Sound and music | Sì |
| Persistent worlds | Sì Possible |
| Data logging | Sì Possible |
| Object manipulation at runtime | Sì |
| Animated gestures | Sì Possible |
| Collaborative Editing | Sì Possible |
| Chat and IM | Sì ENET IPv4 |
| Server-client networking | Sì ENET IPv4 |
| Opt-out content rights | Sì Possible |
| Friends lists | Sì Possible |
| Texture upload at runtime | - Possible |
| 3D model upload at runtime | - GDScript or ASSIMP |
| HTML4 on an object | No C++ module |
| Voice Chat / VoIP | No C++ module |
| e-Commerce | No |
| Appearance customization | - Upload mesh |
| Heightmap terrain | Sì |
| Runs on low spec devices | Sì |
| Used by a large community | - Small |
| Imports OAR files | No |
| Commercial use | Sì |
| Low Monthly costs | Sì Self-host |
| Complex 3D shape editing | No GDScript or C++ |
| Imports IAR files | No |
| Open source | Sì |
| Tutorials and documentation | 3.0/5 1 rating |
| Vehicles and alternate control | 3.0/5 1 rating |
| User Interface scripting | 5.0/5 1 rating |
| Backups | Sì Possible |
| Scriptable characters | Sì |
| Combat and interaction | Sì Possible |
| Scalability | - Possible |
| Scripting at runtime | - C++ module |
| Existing VR support | - GDScript or C++ |
| Animated 3D models | Sì |
| Command-line and APIs | Sì Possible |
| Shared content library | Sì Possible |
| Large region sizes | Sì Possible |
| Used by large companies | - Indie Devs |
| Content marketplace | No |
| HTTPS and Cookies | Sì |
| Stereoscopic 3D | Sì Possible |
| HTML5 on an object | No C++ module |
| Skeletal tracking | No C++ module |
| Hand tracking | No C++ module |
| Mobile support | Sì Native |
| Pathfinding and AI | Sì Possible |
| Augmented Reality (AR) | - C++ module |
| Peer-to-peer networking | No C++ module |
| Cameras | Sì |
| Render-to-texture | Sì |
| HTML5 Client | No Broken |
| Garbage collection | Sì Possible |
| Opt-in content rights | Sì Possible |
| Future migration options | Sì |
| Game console support | No Not public |
| Minimal network data | Sì Possible |
| Animate at runtime | - Possible |
| Soft body physics | No |
| Physcally based rendering | No Future version |
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