OpenSim
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Name | OpenSim |
|---|---|
| Sito web | opensimulator.org |
| Free | Sì |
| Multiplatform | Sì |
| Physics engine | Sì |
| Sound and music | Sì |
| Persistent worlds | Sì |
| Data logging | Sì |
| Object manipulation at runtime | Sì |
| Animated gestures | Sì |
| Collaborative Editing | Sì |
| Chat and IM | Sì |
| Server-client networking | Sì |
| Opt-out content rights | Sì |
| Friends lists | Sì |
| Texture upload at runtime | Sì |
| 3D model upload at runtime | Sì |
| HTML4 on an object | Sì No HTTPS |
| Voice Chat / VoIP | Sì |
| e-Commerce | Sì Setup challenges |
| Appearance customization | Sì |
| Heightmap terrain | Sì |
| Runs on low spec devices | Sì Lag |
| Used by a large community | Sì Relatively |
| Imports OAR files | Sì |
| Commercial use | Sì |
| Low Monthly costs | Sì Self-host |
| Complex 3D shape editing | Sì Hollow/taper/twist |
| Imports IAR files | Sì |
| Open source | Sì |
| Tutorials and documentation | 1.0/5 1 rating |
| Vehicles and alternate control | 2.0/5 1 rating |
| User Interface scripting | 1.0/5 1 rating |
| Backups | - Console/scripts |
| Scriptable characters | - MockingBOT |
| Combat and interaction | - Limited |
| Scalability | - Bloating |
| Scripting at runtime | - LSL |
| Existing VR support | - Experimental |
| Animated 3D models | - Avatar only |
| Command-line and APIs | - Console only |
| Shared content library | - Not by default |
| Large region sizes | - Varregions |
| Used by large companies | - Education |
| Content marketplace | - SecondLife |
| HTTPS and Cookies | No |
| Stereoscopic 3D | No |
| HTML5 on an object | No |
| Skeletal tracking | No |
| Hand tracking | No |
| Mobile support | No |
| Pathfinding and AI | No Not implemented |
| Augmented Reality (AR) | No |
| Peer-to-peer networking | No |
| Cameras | No |
| Render-to-texture | No |
| HTML5 Client | No |
| Garbage collection | No |
| Opt-in content rights | No |
| Future migration options | No |
| Game console support | No |
| Minimal network data | No Constant |
| Animate at runtime | No Upload BVG |
| Soft body physics | No |
| Physcally based rendering | No |
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