OpenSim
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Name | OpenSim |
---|---|
Sitio web | opensimulator.org |
Free | Sí |
Multiplatform | Sí |
Physics engine | Sí |
Sound and music | Sí |
Persistent worlds | Sí |
Data logging | Sí |
Object manipulation at runtime | Sí |
Animated gestures | Sí |
Collaborative Editing | Sí |
Chat and IM | Sí |
Server-client networking | Sí |
Opt-out content rights | Sí |
Friends lists | Sí |
Texture upload at runtime | Sí |
3D model upload at runtime | Sí |
HTML4 on an object | Sí No HTTPS |
Voice Chat / VoIP | Sí |
e-Commerce | Sí Setup challenges |
Appearance customization | Sí |
Heightmap terrain | Sí |
Runs on low spec devices | Sí Lag |
Used by a large community | Sí Relatively |
Imports OAR files | Sí |
Commercial use | Sí |
Low Monthly costs | Sí Self-host |
Complex 3D shape editing | Sí Hollow/taper/twist |
Imports IAR files | Sí |
Open source | Sí |
Tutorials and documentation | 1.0/5 1 Valoración |
Vehicles and alternate control | 2.0/5 1 Valoración |
User Interface scripting | 1.0/5 1 Valoración |
Backups | - Console/scripts |
Scriptable characters | - MockingBOT |
Combat and interaction | - Limited |
Scalability | - Bloating |
Scripting at runtime | - LSL |
Existing VR support | - Experimental |
Animated 3D models | - Avatar only |
Command-line and APIs | - Console only |
Shared content library | - Not by default |
Large region sizes | - Varregions |
Used by large companies | - Education |
Content marketplace | - SecondLife |
HTTPS and Cookies | No |
Stereoscopic 3D | No |
HTML5 on an object | No |
Skeletal tracking | No |
Hand tracking | No |
Mobile support | No |
Pathfinding and AI | No Not implemented |
Augmented Reality (AR) | No |
Peer-to-peer networking | No |
Cameras | No |
Render-to-texture | No |
HTML5 Client | No |
Garbage collection | No |
Opt-in content rights | No |
Future migration options | No |
Game console support | No |
Minimal network data | No Constant |
Animate at runtime | No Upload BVG |
Soft body physics | No |
Physcally based rendering | No |
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