OpenSim
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Name | OpenSim |
---|---|
Website | opensimulator.org |
Free | Yes |
Multiplatform | Yes |
Physics engine | Yes |
Sound and music | Yes |
Persistent worlds | Yes |
Data logging | Yes |
Object manipulation at runtime | Yes |
Animated gestures | Yes |
Collaborative Editing | Yes |
Chat and IM | Yes |
Server-client networking | Yes |
Opt-out content rights | Yes |
Friends lists | Yes |
Texture upload at runtime | Yes |
3D model upload at runtime | Yes |
HTML4 on an object | Yes No HTTPS |
Voice Chat / VoIP | Yes |
e-Commerce | Yes Setup challenges |
Appearance customization | Yes |
Heightmap terrain | Yes |
Runs on low spec devices | Yes Lag |
Used by a large community | Yes Relatively |
Imports OAR files | Yes |
Commercial use | Yes |
Low Monthly costs | Yes Self-host |
Complex 3D shape editing | Yes Hollow/taper/twist |
Imports IAR files | Yes |
Open source | Yes |
Tutorials and documentation | 1.0/5 1 rating |
Vehicles and alternate control | 2.0/5 1 rating |
User Interface scripting | 1.0/5 1 rating |
Backups | - Console/scripts |
Scriptable characters | - MockingBOT |
Combat and interaction | - Limited |
Scalability | - Bloating |
Scripting at runtime | - LSL |
Existing VR support | - Experimental |
Animated 3D models | - Avatar only |
Command-line and APIs | - Console only |
Shared content library | - Not by default |
Large region sizes | - Varregions |
Used by large companies | - Education |
Content marketplace | - SecondLife |
HTTPS and Cookies | No |
Stereoscopic 3D | No |
HTML5 on an object | No |
Skeletal tracking | No |
Hand tracking | No |
Mobile support | No |
Pathfinding and AI | No Not implemented |
Augmented Reality (AR) | No |
Peer-to-peer networking | No |
Cameras | No |
Render-to-texture | No |
HTML5 Client | No |
Garbage collection | No |
Opt-in content rights | No |
Future migration options | No |
Game console support | No |
Minimal network data | No Constant |
Animate at runtime | No Upload BVG |
Soft body physics | No |
Physcally based rendering | No |
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