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History of
OpenSim
Last update
Jun. 30
th
2016 10:16:33 PM
Creation date
Jun. 16
th
2016 4:35:13 PM
Daven Bigelow
on Jun. 30
th
2016 10:16:33 PM
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HTML4 on an object
yes No HTTPS
Daven Bigelow
on Jun. 22
nd
2016 6:16:19 PM
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Used by a large community
yes Relatively
e-Commerce
yes Setup challenges
Daven Bigelow
on Jun. 22
nd
2016 5:59:26 PM
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Command-line and APIs
- Console only
Daven Bigelow
on Jun. 20
th
2016 9:29:41 PM
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Backups
- Console/scripts
Daven Bigelow
on Jun. 20
th
2016 9:29:20 PM
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Backups
- Console/scripts
Daven Bigelow
on Jun. 20
th
2016 9:28:27 PM
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Backups
- Scripts
Daven Bigelow
on Jun. 20
th
2016 9:20:42 PM
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Viewer
public
Daven Bigelow
on Jun. 17
th
2016 10:51:13 PM
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Appearance customization
yes
Animate at runtime
no Upload BVG
Daven Bigelow
on Jun. 17
th
2016 10:27:27 PM
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Soft body physics
no
Daven Bigelow
on Jun. 17
th
2016 8:23:34 PM
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Low Monthly costs
yes Self-host
Daven Bigelow
on Jun. 16
th
2016 10:13:21 PM
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Augmented Reality (AR)
no
Skeletal tracking
no
Imports OAR files
yes
Imports IAR files
yes
Future migration options
no
Daven Bigelow
on Jun. 16
th
2016 9:28:05 PM
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Shared content library
- Not by default
Runs on low spec devices
yes Lag
Command-line and APIs
- OpenSim only
Daven Bigelow
on Jun. 16
th
2016 8:05:51 PM
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Commercial use
yes
Physcally based rendering
no
Content marketplace
- SecondLife
Existing VR support
- Experimental
Complex 3D shape editing
yes Hollow/taper/twist
Daven Bigelow
on Jun. 16
th
2016 6:15:48 PM
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Runs on low spec devices
- Lag
Minimal network data
no Constant
Low Monthly costs
- Self-host
Daven Bigelow
on Jun. 16
th
2016 6:06:19 PM
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Low Monthly costs
no Self-host
Daven Bigelow
on Jun. 16
th
2016 6:00:14 PM
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Scriptable characters
- MockingBOT
Pathfinding and AI
no Not implemented
Daven Bigelow
on Jun. 16
th
2016 5:56:19 PM
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Combat and interaction
- Limited
Runs on low spec devices
- Laggy
Daven Bigelow
on Jun. 16
th
2016 5:33:24 PM
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e-Commerce
yes
Collaborative Editing
yes
Shared content library
- Only default shared
Game console support
no
Command-line and APIs
- Partial
Data logging
yes
Scalability
- Bloating
Friends lists
yes
Combat and interaction
- Unintuitive
Opt-in content rights
no
Opt-out content rights
yes
Peer-to-peer networking
no
Large region sizes
- Varregions
Server-client networking
yes
Pathfinding and AI
no
HTML5 Client
no
Scriptable characters
- Partial
Physics engine
yes
Sound and music
yes
Stereoscopic 3D
no
Cameras
no
Render-to-texture
no
Garbage collection
no
Backups
yes
Persistent worlds
yes
Mobile support
no
Hand tracking
no
Existing VR support
- Experimental?
Multiplatform
yes
Animated gestures
yes
Voice Chat / VoIP
yes
Chat and IM
yes
Animated 3D models
- Avatar only
Heightmap terrain
yes
HTTPS and Cookies
no
HTML5 on an object
no
HTML4 on an object
yes
Scripting at runtime
- LSL
Object manipulation at runtime
yes
Content marketplace
no
Used by large companies
- Education
Used by a large community
yes
Open source
yes
Free
yes
3D model upload at runtime
yes
Texture upload at runtime
yes
Daven Bigelow
on Jun. 16
th
2016 5:12:23 PM
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Website
http://opensimulator.org/
Daven Bigelow
on Jun. 16
th
2016 4:35:13 PM
Report
Mode
70
Name
OpenSim
Viewer
unlisted
Editor
daven-bigelow-3dbvhd9k
Category
frameworks
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OpenSim