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Historique de
OpenSim
Mis à jour
30 jun. 2016 22:16:33
Date de création
16 jun. 2016 16:35:13
Daven Bigelow
le 30 jun. 2016 22:16:33
Signaler
HTML4 on an object
yes No HTTPS
Daven Bigelow
le 22 jun. 2016 18:16:19
Signaler
Used by a large community
yes Relatively
e-Commerce
yes Setup challenges
Daven Bigelow
le 22 jun. 2016 17:59:26
Signaler
Command-line and APIs
- Console only
Daven Bigelow
le 20 jun. 2016 21:29:41
Signaler
Backups
- Console/scripts
Daven Bigelow
le 20 jun. 2016 21:29:20
Signaler
Backups
- Console/scripts
Daven Bigelow
le 20 jun. 2016 21:28:27
Signaler
Backups
- Scripts
Daven Bigelow
le 20 jun. 2016 21:20:42
Signaler
Visibilité
public
Daven Bigelow
le 17 jun. 2016 22:51:13
Signaler
Appearance customization
yes
Animate at runtime
no Upload BVG
Daven Bigelow
le 17 jun. 2016 22:27:27
Signaler
Soft body physics
no
Daven Bigelow
le 17 jun. 2016 20:23:34
Signaler
Low Monthly costs
yes Self-host
Daven Bigelow
le 16 jun. 2016 22:13:21
Signaler
Realité augmenté (AR)
no
Skeletal tracking
no
Imports OAR files
yes
Imports IAR files
yes
Future migration options
no
Daven Bigelow
le 16 jun. 2016 21:28:05
Signaler
Shared content library
- Not by default
Runs on low spec devices
yes Lag
Command-line and APIs
- OpenSim only
Daven Bigelow
le 16 jun. 2016 20:05:51
Signaler
Commercial use
yes
Physcally based rendering
no
Content marketplace
- SecondLife
Existing VR support
- Experimental
Complex 3D shape editing
yes Hollow/taper/twist
Daven Bigelow
le 16 jun. 2016 18:15:48
Signaler
Runs on low spec devices
- Lag
Minimal network data
no Constant
Low Monthly costs
- Self-host
Daven Bigelow
le 16 jun. 2016 18:06:19
Signaler
Low Monthly costs
no Self-host
Daven Bigelow
le 16 jun. 2016 18:00:14
Signaler
Scriptable characters
- MockingBOT
Pathfinding and AI
no Not implemented
Daven Bigelow
le 16 jun. 2016 17:56:19
Signaler
Combat and interaction
- Limited
Runs on low spec devices
- Laggy
Daven Bigelow
le 16 jun. 2016 17:33:24
Signaler
e-Commerce
yes
Edition collaborative
yes
Shared content library
- Only default shared
Game console support
no
Command-line and APIs
- Partial
Data logging
yes
Scalability
- Bloating
Friends lists
yes
Combat and interaction
- Unintuitive
Opt-in content rights
no
Opt-out content rights
yes
Peer-to-peer networking
no
Large region sizes
- Varregions
Server-client networking
yes
Pathfinding and AI
no
HTML5 Client
no
Scriptable characters
- Partial
Physics engine
yes
Sound and music
yes
Stereoscopic 3D
no
Cameras
no
Render-to-texture
no
Garbage collection
no
Backups
yes
Persistent worlds
yes
Mobile support
no
Hand tracking
no
Existing VR support
- Experimental?
Multiplatform
yes
Animated gestures
yes
Voice Chat / VoIP
yes
Chat and IM
yes
Animated 3D models
- Avatar only
Heightmap terrain
yes
HTTPS and Cookies
no
HTML5 on an object
no
HTML4 on an object
yes
Scripting at runtime
- LSL
Object manipulation at runtime
yes
Content marketplace
no
Used by large companies
- Education
Used by a large community
yes
Open source
yes
Free
yes
3D model upload at runtime
yes
Texture upload at runtime
yes
Daven Bigelow
le 16 jun. 2016 17:12:23
Signaler
Site web
http://opensimulator.org/
Daven Bigelow
le 16 jun. 2016 16:35:13
Signaler
Mode
70
Nom
OpenSim
Visibilité
unlisted
Editeur
daven-bigelow-3dbvhd9k
Catégorie
frameworks
Retourner à:
OpenSim