OpenSim
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Nom | OpenSim |
---|---|
Site web | opensimulator.org |
Free | Oui |
Multiplatform | Oui |
Physics engine | Oui |
Sound and music | Oui |
Persistent worlds | Oui |
Data logging | Oui |
Object manipulation at runtime | Oui |
Animated gestures | Oui |
Edition collaborative | Oui |
Chat and IM | Oui |
Server-client networking | Oui |
Opt-out content rights | Oui |
Friends lists | Oui |
Texture upload at runtime | Oui |
3D model upload at runtime | Oui |
HTML4 on an object | Oui No HTTPS |
Voice Chat / VoIP | Oui |
e-Commerce | Oui Setup challenges |
Appearance customization | Oui |
Heightmap terrain | Oui |
Runs on low spec devices | Oui Lag |
Used by a large community | Oui Relatively |
Imports OAR files | Oui |
Commercial use | Oui |
Low Monthly costs | Oui Self-host |
Complex 3D shape editing | Oui Hollow/taper/twist |
Imports IAR files | Oui |
Open source | Oui |
Tutorials and documentation | 1.0/5 1 note |
Vehicles and alternate control | 2.0/5 1 note |
User Interface scripting | 1.0/5 1 note |
Backups | - Console/scripts |
Scriptable characters | - MockingBOT |
Combat and interaction | - Limited |
Scalability | - Bloating |
Scripting at runtime | - LSL |
Existing VR support | - Experimental |
Animated 3D models | - Avatar only |
Command-line and APIs | - Console only |
Shared content library | - Not by default |
Large region sizes | - Varregions |
Used by large companies | - Education |
Content marketplace | - SecondLife |
HTTPS and Cookies | Non |
Stereoscopic 3D | Non |
HTML5 on an object | Non |
Skeletal tracking | Non |
Hand tracking | Non |
Mobile support | Non |
Pathfinding and AI | Non Not implemented |
Realité augmenté (AR) | Non |
Peer-to-peer networking | Non |
Cameras | Non |
Render-to-texture | Non |
HTML5 Client | Non |
Garbage collection | Non |
Opt-in content rights | Non |
Future migration options | Non |
Game console support | Non |
Minimal network data | Non Constant |
Animate at runtime | Non Upload BVG |
Soft body physics | Non |
Physcally based rendering | Non |
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