VFW Sandbox
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Name | VFW Sandbox |
|---|---|
| Website | adlnet.gov/... |
| Free | Yes |
| Multiplatform | Yes Chrome browser |
| Physics engine | Yes |
| Sound and music | Yes |
| Persistent worlds | Yes Edit-time |
| Data logging | Yes |
| Object manipulation at runtime | Yes |
| Animated gestures | Yes Possible |
| Collaborative Editing | Yes Edit-time |
| Chat and IM | Yes |
| Server-client networking | Yes |
| Opt-out content rights | Yes |
| Friends lists | - Possible |
| Texture upload at runtime | - Edit-time |
| 3D model upload at runtime | - Edit-time |
| HTML4 on an object | - GUI only |
| Voice Chat / VoIP | No Broken |
| e-Commerce | No |
| Appearance customization | - Upload mesh |
| Heightmap terrain | Yes |
| Runs on low spec devices | - Sluggish |
| Used by a large community | No Very Small |
| Imports OAR files | No |
| Commercial use | Yes |
| Low Monthly costs | Yes Self-host |
| Complex 3D shape editing | Yes Extrude/taper/twist |
| Imports IAR files | No |
| Open source | Yes |
| Tutorials and documentation | 2.0/5 1 rating |
| Vehicles and alternate control | 3.0/5 1 rating |
| User Interface scripting | 3.0/5 1 rating |
| Backups | Yes |
| Scriptable characters | Yes |
| Combat and interaction | Yes Possible |
| Scalability | - Asset server |
| Scripting at runtime | - Edit-time |
| Existing VR support | - Rendering |
| Animated 3D models | - WebGL format only |
| Command-line and APIs | - JavaScript only |
| Shared content library | - Possible |
| Large region sizes | - Performance |
| Used by large companies | No Research Alpha |
| Content marketplace | No |
| HTTPS and Cookies | Yes |
| Stereoscopic 3D | Yes |
| HTML5 on an object | - GUI only |
| Skeletal tracking | No |
| Hand tracking | No |
| Mobile support | Yes HTML5 |
| Pathfinding and AI | - JavaScript |
| Augmented Reality (AR) | - JavaScript |
| Peer-to-peer networking | No |
| Cameras | Yes |
| Render-to-texture | Yes |
| HTML5 Client | Yes Chrome browser |
| Garbage collection | - VFW framework |
| Opt-in content rights | - Possible |
| Future migration options | - HTML5 |
| Game console support | - HTML5 + WebGL |
| Minimal network data | No Constant |
| Animate at runtime | No Edit-time |
| Soft body physics | No |
| Physcally based rendering | No |
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