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History of
VFW Sandbox
Last update
Jun. 20
th
2016 9:20:42 PM
Creation date
Jun. 16
th
2016 4:35:13 PM
Daven Bigelow
on Jun. 20
th
2016 9:20:42 PM
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Viewer
public
Daven Bigelow
on Jun. 20
th
2016 9:15:39 PM
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Opt-out content rights
yes
Existing VR support
- Rendering
Stereoscopic 3D
yes
Daven Bigelow
on Jun. 17
th
2016 10:51:13 PM
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Appearance customization
- Upload mesh
Animate at runtime
no Edit-time
Daven Bigelow
on Jun. 17
th
2016 10:27:27 PM
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Soft body physics
no
Daven Bigelow
on Jun. 17
th
2016 8:32:14 PM
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HTML5 on an object
- GUI only
Daven Bigelow
on Jun. 17
th
2016 8:23:34 PM
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Voice Chat / VoIP
no Broken
Low Monthly costs
yes Self-host
Daven Bigelow
on Jun. 16
th
2016 10:15:12 PM
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HTML4 on an object
- GUI only
Daven Bigelow
on Jun. 16
th
2016 10:13:21 PM
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Imports OAR files
no
Skeletal tracking
no
Augmented Reality (AR)
- JavaScript
Imports IAR files
no
Future migration options
- HTML5
Daven Bigelow
on Jun. 16
th
2016 9:28:05 PM
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Voice Chat / VoIP
- Broken
Peer-to-peer networking
no
Multiplatform
yes Chrome browser
Used by a large community
no Very Small
Used by large companies
no Research Alpha
Garbage collection
- VFW framework
HTML5 Client
yes Chrome browser
Command-line and APIs
- JavaScript only
Minimal network data
no Constant
Game console support
- HTML5 + WebGL
Daven Bigelow
on Jun. 16
th
2016 8:09:09 PM
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HTML5 on an object
no GUI only
HTTPS and Cookies
yes
HTML4 on an object
no GUI only
Daven Bigelow
on Jun. 16
th
2016 8:05:51 PM
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Commercial use
yes
Existing VR support
no
Hand tracking
no
Stereoscopic 3D
- Possible
Physcally based rendering
no
Backups
yes
Voice Chat / VoIP
- Testing
Data logging
yes
Persistent worlds
yes Edit-time
Complex 3D shape editing
yes Extrude/taper/twist
Daven Bigelow
on Jun. 16
th
2016 6:15:48 PM
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Pathfinding and AI
- JavaScript
Minimal network data
no
Low Monthly costs
- Self-host
Daven Bigelow
on Jun. 16
th
2016 6:06:19 PM
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Low Monthly costs
no Self-host
Daven Bigelow
on Jun. 16
th
2016 5:56:19 PM
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Collaborative Editing
yes Edit-time
Persistent worlds
- Edit-time
Voice Chat / VoIP
- Untested
Runs on low spec devices
- Sluggish
Daven Bigelow
on Jun. 16
th
2016 5:33:24 PM
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Physics engine
yes
Sound and music
yes
Stereoscopic 3D
yes
Cameras
yes
Render-to-texture
yes
Garbage collection
- Unknown
Backups
- Unknown
Persistent worlds
- Possible
Mobile support
yes HTML5
Hand tracking
- Unknown
Existing VR support
- Unknown
Multiplatform
yes
Animated gestures
yes Possible
Voice Chat / VoIP
- Unconfirmed
Name
VFW Sandbox
Chat and IM
yes
Animated 3D models
- WebGL format only
Heightmap terrain
yes
Object manipulation at runtime
yes
Content marketplace
no
Used by large companies
- Research
Used by a large community
no
Open source
yes
Free
yes
HTML4 on an object
- Untested
HTML5 on an object
- Untested
HTTPS and Cookies
- Untested
Scripting at runtime
- Edit-time
Texture upload at runtime
- Edit-time
3D model upload at runtime
- Edit-time
Game console support
- HTML5
Combat and interaction
yes Possible
Friends lists
- Possible
Scalability
- Asset server
Data logging
yes Possible
Command-line and APIs
- Web only
e-Commerce
no
Collaborative Editing
- Possible
Shared content library
- Possible
Opt-in content rights
- Possible
Opt-out content rights
- Possible
Large region sizes
- Performance
Server-client networking
yes
Peer-to-peer networking
- Unknown
HTML5 Client
yes
Scriptable characters
yes
Pathfinding and AI
yes
Daven Bigelow
on Jun. 16
th
2016 5:12:23 PM
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Website
https://www.adlnet.gov/adl-research/virtual-reality-games-simulations/virtual-world-sandbox/
Daven Bigelow
on Jun. 16
th
2016 4:35:13 PM
Report
Mode
70
Name
Virtual World Framework Sandbox
Viewer
unlisted
Editor
daven-bigelow-3dbvhd9k
Category
frameworks
Go back to:
VFW Sandbox