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Historique de
VFW Sandbox
Mis à jour
20 jun. 2016 21:20:42
Date de création
16 jun. 2016 16:35:13
Daven Bigelow
le 20 jun. 2016 21:20:42
Signaler
Visibilité
public
Daven Bigelow
le 20 jun. 2016 21:15:39
Signaler
Opt-out content rights
yes
Existing VR support
- Rendering
Stereoscopic 3D
yes
Daven Bigelow
le 17 jun. 2016 22:51:13
Signaler
Appearance customization
- Upload mesh
Animate at runtime
no Edit-time
Daven Bigelow
le 17 jun. 2016 22:27:27
Signaler
Soft body physics
no
Daven Bigelow
le 17 jun. 2016 20:32:14
Signaler
HTML5 on an object
- GUI only
Daven Bigelow
le 17 jun. 2016 20:23:34
Signaler
Voice Chat / VoIP
no Broken
Low Monthly costs
yes Self-host
Daven Bigelow
le 16 jun. 2016 22:15:12
Signaler
HTML4 on an object
- GUI only
Daven Bigelow
le 16 jun. 2016 22:13:21
Signaler
Imports OAR files
no
Skeletal tracking
no
Realité augmenté (AR)
- JavaScript
Imports IAR files
no
Future migration options
- HTML5
Daven Bigelow
le 16 jun. 2016 21:28:05
Signaler
Voice Chat / VoIP
- Broken
Peer-to-peer networking
no
Multiplatform
yes Chrome browser
Used by a large community
no Very Small
Used by large companies
no Research Alpha
Garbage collection
- VFW framework
HTML5 Client
yes Chrome browser
Command-line and APIs
- JavaScript only
Minimal network data
no Constant
Game console support
- HTML5 + WebGL
Daven Bigelow
le 16 jun. 2016 20:09:09
Signaler
HTML5 on an object
no GUI only
HTTPS and Cookies
yes
HTML4 on an object
no GUI only
Daven Bigelow
le 16 jun. 2016 20:05:51
Signaler
Commercial use
yes
Existing VR support
no
Hand tracking
no
Stereoscopic 3D
- Possible
Physcally based rendering
no
Backups
yes
Voice Chat / VoIP
- Testing
Data logging
yes
Persistent worlds
yes Edit-time
Complex 3D shape editing
yes Extrude/taper/twist
Daven Bigelow
le 16 jun. 2016 18:15:48
Signaler
Pathfinding and AI
- JavaScript
Minimal network data
no
Low Monthly costs
- Self-host
Daven Bigelow
le 16 jun. 2016 18:06:19
Signaler
Low Monthly costs
no Self-host
Daven Bigelow
le 16 jun. 2016 17:56:19
Signaler
Edition collaborative
yes Edit-time
Persistent worlds
- Edit-time
Voice Chat / VoIP
- Untested
Runs on low spec devices
- Sluggish
Daven Bigelow
le 16 jun. 2016 17:33:24
Signaler
Physics engine
yes
Sound and music
yes
Stereoscopic 3D
yes
Cameras
yes
Render-to-texture
yes
Garbage collection
- Unknown
Backups
- Unknown
Persistent worlds
- Possible
Mobile support
yes HTML5
Hand tracking
- Unknown
Existing VR support
- Unknown
Multiplatform
yes
Animated gestures
yes Possible
Voice Chat / VoIP
- Unconfirmed
Nom
VFW Sandbox
Chat and IM
yes
Animated 3D models
- WebGL format only
Heightmap terrain
yes
Object manipulation at runtime
yes
Content marketplace
no
Used by large companies
- Research
Used by a large community
no
Open source
yes
Free
yes
HTML4 on an object
- Untested
HTML5 on an object
- Untested
HTTPS and Cookies
- Untested
Scripting at runtime
- Edit-time
Texture upload at runtime
- Edit-time
3D model upload at runtime
- Edit-time
Game console support
- HTML5
Combat and interaction
yes Possible
Friends lists
- Possible
Scalability
- Asset server
Data logging
yes Possible
Command-line and APIs
- Web only
e-Commerce
no
Edition collaborative
- Possible
Shared content library
- Possible
Opt-in content rights
- Possible
Opt-out content rights
- Possible
Large region sizes
- Performance
Server-client networking
yes
Peer-to-peer networking
- Unknown
HTML5 Client
yes
Scriptable characters
yes
Pathfinding and AI
yes
Daven Bigelow
le 16 jun. 2016 17:12:23
Signaler
Site web
https://www.adlnet.gov/adl-research/virtual-reality-games-simulations/virtual-world-sandbox/
Daven Bigelow
le 16 jun. 2016 16:35:13
Signaler
Mode
70
Nom
Virtual World Framework Sandbox
Visibilité
unlisted
Editeur
daven-bigelow-3dbvhd9k
Catégorie
frameworks
Retourner à:
VFW Sandbox