Possible in GD
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Nom | Possible in GD |
---|---|
Collaborative Editing | [YES] [SCRIPTED] |
Scripting at runtime | [TIME-EXPENSIVE] |
Object manipulation at runtime | [SCRIPTED] [TIME-COSTLY] |
Terrain editing at runtime | [PARTIAL] |
Texture upload at runtime | [YES] [SCRIPTED] |
3D model upload at runtime | [PARTIAL] |
3D model export | [PARTIAL] |
Scriptable characters | [SCRIPTED] [TIME-COSTLY] |
Pathfinding and AI | [YES] |
HTTPS/SSL and Cookies | [YES] [SCRIPTED] |
HTML4 on an object | [TIME-EXPENSIVE] |
HTML5 on an object | [TIME-EXPENSIVE] |
Road laying tools | [TIME-COSTLY] |
Power line tools | [TIME-COSTLY] |
Wall and fence tools | [TIME-COSTLY] |
Complex 3D shape editing | [TIME-EXPENSIVE] |
Vehicles and alternate control | [TIME-COSTLY] [SCRIPTED] |
OAR import | [PARTIAL] |
Appearance customization | [NO] |
Chat and IM | [TIME-COSTLY] [SCRIPTED] |
Voice Chat / VoIP | [TIME-EXPENSIVE] |
Combat and interaction | [YES] [SCRIPTED] |
Animate 3D model | [TIME-COSTLY] |
Augmented Reality (AR) | [TIME-EXPENSIVE] |
Cameras | [YES] |
Render-to-texture | [YES] |
Stereoscopic 3D | [PARTIAL] |
Animated gestures | [YES] [SCRIPTED] |
Skeletal tracking | [TIME-EXPENSIVE] |
Hand tracking | [TIME-EXPENSIVE] |
Network data reduction | [YES] [SCRIPTED] |
Server-client networking and/or P2P | [PARTIAL] [IPV4-ONLY] [TIME-COSTLY] |
HTML5 Export | [BROKEN] |
Soft body physics and deformation | [NO] |
Physically based rendering | [NO] |
e-Commerce | [TIME-EXPENSIVE] |
Game console export | [NOT PUBLIC] |
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