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Possible in GD

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ExistingSimResources
Nom
Possible in GD
Collaborative Editing[YES] [SCRIPTED]
Scripting at runtime[TIME-EXPENSIVE]
Object manipulation at runtime[SCRIPTED] [TIME-COSTLY]
Terrain editing at runtime[PARTIAL]
Texture upload at runtime[YES] [SCRIPTED]
3D model upload at runtime[PARTIAL]
3D model export[PARTIAL]
Scriptable characters[SCRIPTED] [TIME-COSTLY]
Pathfinding and AI[YES]
HTTPS/SSL and Cookies[YES] [SCRIPTED]
HTML4 on an object[TIME-EXPENSIVE]
HTML5 on an object[TIME-EXPENSIVE]
Road laying tools[TIME-COSTLY]
Power line tools[TIME-COSTLY]
Wall and fence tools[TIME-COSTLY]
Complex 3D shape editing[TIME-EXPENSIVE]
Vehicles and alternate control[TIME-COSTLY] [SCRIPTED]
OAR import[PARTIAL]
Appearance customization[NO]
Chat and IM[TIME-COSTLY] [SCRIPTED]
Voice Chat / VoIP[TIME-EXPENSIVE]
Combat and interaction[YES] [SCRIPTED]
Animate 3D model[TIME-COSTLY]
Augmented Reality (AR)[TIME-EXPENSIVE]
Cameras[YES]
Render-to-texture[YES]
Stereoscopic 3D[PARTIAL]
Animated gestures[YES] [SCRIPTED]
Skeletal tracking[TIME-EXPENSIVE]
Hand tracking[TIME-EXPENSIVE]
Network data reduction[YES] [SCRIPTED]
Server-client networking and/or P2P[PARTIAL] [IPV4-ONLY] [TIME-COSTLY]
HTML5 Export[BROKEN]
Soft body physics and deformation[NO]
Physically based rendering[NO]
e-Commerce[TIME-EXPENSIVE]
Game console export[NOT PUBLIC]
  • ExistingSimResources

    Determining what features may be available for three virtual-world candidate environments
    ExistingSimResources
    307 vues
Frameworks
English
Publique
Daven Bigelow
28 jun. 2016 02:51:43
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