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Possible in U3D

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ExistingSimResources
Nom
Possible in U3D
Collaborative Editing[YES] [SCRIPTABLE]
Scripting at runtime[YES]
Object manipulation at runtime[YES] [SCRIPTABLE]
Terrain editing at runtime[YES] [SCRIPTABLE]
Texture upload at runtime[YES] [SCRIPTED]
3D model upload at runtime[YES]
3D model export[YES]
Scriptable characters[YES]
Pathfinding and AI[YES]
HTTPS/SSL and Cookies[YES] [SCRIPTABLE]
HTML4 on an object[YES]
HTML5 on an object[YES]
Road laying tools[YES] [SCRIPTABLE]
Power line tools[YES] [SCRIPTABLE]
Wall and fence tools[YES] [SCRIPTABLE]
Complex 3D shape editing[YES]
Vehicles and alternate control[YES] [SCRIPTABLE]
OAR import[YES]
Appearance customization[YES]
Chat and IM[YES] [SCRIPTABLE]
Voice Chat / VoIP[YES]
Combat and interaction[YES] [SCRIPTABLE]
Animate 3D model[YES]
Augmented Reality (AR)[YES]
Cameras[YES]
Render-to-texture[YES] [SCRIPTABLE]
Stereoscopic 3D[YES] [SCRIPTABLE]
Animated gestures[YES] [MOCAP]
Skeletal tracking[YES] [SCRIPTABLE]
Hand tracking[YES]
Network data reduction[YES] [SCRIPTABLE]
Server-client networking and/or P2P[YES] [SCRIPTABLE]
HTML5 Export[YES]
Soft body physics and deformation[YES]
Physically based rendering[YES]
e-Commerce[YES] [TIME-COSTLY]
Game console export[YES]
  • ExistingSimResources

    Determining what features may be available for three virtual-world candidate environments
    ExistingSimResources
    307 vues
Frameworks
English
Publique
Daven Bigelow
28 jun. 2016 02:51:43
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