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OpenSimUnity3DHigh FidelityVFW SandboxGodot
Site webopensimulator.orgunity3d.com/...highfidelity.ioadlnet.gov/...opensimulator.org
FreeOuiOui No pro neededOui $20/yr custom URLOuiOui
MultiplatformOuiOuiOuiOui Chrome browserOui
Physics engineOuiOuiOuiOuiOui
Sound and musicOuiOuiOuiOuiOui
Persistent worldsOuiOui PossibleOuiOui Edit-timeOui Possible
Data loggingOuiOui PossibleOuiOuiOui Possible
Object manipulation at runtimeOuiOui PossibleOuiOuiOui
Animated gesturesOuiOui PossibleOuiOui PossibleOui Possible
Edition collaborativeOuiOui PossibleOuiOui Edit-timeOui Possible
Chat and IMOuiOui PossibleOuiOuiOui ENET IPv4
Server-client networkingOuiOuiOuiOuiOui ENET IPv4
Opt-out content rightsOuiOui PossibleOuiOuiOui Possible
Friends listsOuiOui PossibleOui- PossibleOui Possible
Texture upload at runtimeOuiOui PossibleOui- Edit-time- Possible
3D model upload at runtimeOuiOui PossibleOui- Edit-time- GDScript or ASSIMP
HTML4 on an objectOui No HTTPSOui PossibleOui- GUI onlyNon C++ module
Voice Chat / VoIPOuiOui PossibleOuiNon BrokenNon C++ module
e-CommerceOui Setup challengesOui PossibleOuiNonNon
Appearance customizationOuiOui Possible- Mixamo- Upload mesh- Upload mesh
Heightmap terrainOuiOuiNonOuiOui
Runs on low spec devicesOui LagOui PossibleNon Black screen- SluggishOui
Used by a large communityOui RelativelyOuiNon Very SmallNon Very Small- Small
Imports OAR filesOuiOui With free pluginNonNonNon
Commercial useOui- Pro (if >$100k)OuiOuiOui
Low Monthly costsOui Self-host- Plugin determined- Domain URLsOui Self-hostOui Self-host
Complex 3D shape editingOui Hollow/taper/twist- Plugins or code- From codeOui Extrude/taper/twistNon GDScript or C++
Imports IAR filesOui- Via OAR no scriptsNonNonNon
Open sourceOuiNon ProprietaryOuiOuiOui
Tutorials and documentation
1.0/5 1 note
5.0/5 1 note
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2.0/5 1 note
3.0/5 1 note
Vehicles and alternate control
2.0/5 1 note
5.0/5 1 note
3.0/5 1 note
3.0/5 1 note
3.0/5 1 note
User Interface scripting
1.0/5 1 note
5.0/5 1 note
3.0/5 1 note
3.0/5 1 note
5.0/5 1 note
Backups- Console/scriptsOui PossibleOui Built-inOuiOui Possible
Scriptable characters- MockingBOTOuiOuiOuiOui
Combat and interaction- LimitedOui PossibleOui PossibleOui PossibleOui Possible
Scalability- BloatingOui PossibleOui- Asset server- Possible
Scripting at runtime- LSLOui PossibleOui- Edit-time- C++ module
Existing VR support- ExperimentalOuiOui- Rendering- GDScript or C++
Animated 3D models- Avatar onlyOui- Avatar only?- WebGL format onlyOui
Command-line and APIs- Console onlyOui Possible- JavaScript only- JavaScript onlyOui Possible
Shared content library- Not by defaultOui PossibleNon- PossibleOui Possible
Large region sizes- VarregionsOui PossibleNon Not mentioned- PerformanceOui Possible
Used by large companies- EducationOui All kindsNon AlphaNon Research Alpha- Indie Devs
Content marketplace- SecondLifeOui Asset StoreNonNonNon
HTTPS and CookiesNonOuiOuiOuiOui
Stereoscopic 3DNonOuiOuiOuiOui Possible
HTML5 on an objectNonOui PossibleOui- GUI onlyNon C++ module
Skeletal trackingNonOui PossibleOuiNonNon C++ module
Hand trackingNonOuiOuiNonNon C++ module
Mobile supportNonOui NativeNonOui HTML5Oui Native
Pathfinding and AINon Not implementedOui- JavaScript- JavaScriptOui Possible
Realité augmenté (AR)NonOui ARToolkit SDK- Potentially- JavaScript- C++ module
Peer-to-peer networkingNonOui Possible- PartialNonNon C++ module
CamerasNonOui- PartialOuiOui
Render-to-textureNonOuiNonOuiOui
HTML5 ClientNonOui WebGLNon UnknownOui Chrome browserNon Broken
Garbage collectionNonOui PossibleNon Not mentioned- VFW frameworkOui Possible
Opt-in content rightsNonOui PossibleNon- PossibleOui Possible
Future migration optionsNonOuiNon- HTML5Oui
Game console supportNonOuiNon- HTML5 + WebGLNon Not public
Minimal network dataNon ConstantOui PossibleNon ConstantNon ConstantOui Possible
Animate at runtimeNon Upload BVGOui PossibleNon Upload FBXNon Edit-time- Possible
Soft body physicsNonOui PossibleNonNonNon
Physcally based renderingNon- Needs proOuiNonNon Future version