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Historique de
High Fidelity
Mis à jour
2016-06-20 21:20:42
Date de création
2016-06-16 16:35:13
Signaler
Visibilité
public
Posté 2016-06-20 21:20:42 par
Daven Bigelow
Signaler
Appearance customization
- Mixamo
Animate at runtime
no Upload FBX
Posté 2016-06-17 22:51:13 par
Daven Bigelow
Signaler
Soft body physics
no
Posté 2016-06-17 22:27:27 par
Daven Bigelow
Signaler
Low Monthly costs
- Domain URLs
Mobile support
no
Posté 2016-06-17 20:23:34 par
Daven Bigelow
Signaler
Large region sizes
no Not mentioned
Posté 2016-06-16 22:35:15 par
Daven Bigelow
Signaler
Imports OAR files
no
Realité augmenté (AR)
- Potentially
Skeletal tracking
yes
Imports IAR files
no
Future migration options
no
Posté 2016-06-16 22:13:21 par
Daven Bigelow
Signaler
Complex 3D shape editing
- From code
Posté 2016-06-16 21:55:51 par
Daven Bigelow
Signaler
Complex 3D shape editing
- Not documented
Posté 2016-06-16 21:54:51 par
Daven Bigelow
Signaler
Peer-to-peer networking
- Partial
Free
yes $20/yr custom URL
Used by a large community
no Very Small
Garbage collection
no Not mentioned
HTML5 Client
no Unknown
Large region sizes
- Not mentioned
Command-line and APIs
- JavaScript only
Minimal network data
no Constant
Posté 2016-06-16 21:28:05 par
Daven Bigelow
Signaler
Commercial use
yes
Physcally based rendering
yes
Cameras
- Partial
Heightmap terrain
no
Backups
yes Built-in
Used by a large community
no But growing
Complex 3D shape editing
- Unknown
Posté 2016-06-16 20:05:51 par
Daven Bigelow
Signaler
Used by large companies
no Alpha
Animated 3D models
- Avatar only?
Pathfinding and AI
- JavaScript
Used by a large community
no Growing
Minimal network data
no
Low Monthly costs
- Self-host
Posté 2016-06-16 18:15:48 par
Daven Bigelow
Signaler
Low Monthly costs
no Self-host
Posté 2016-06-16 18:06:19 par
Daven Bigelow
Signaler
Heightmap terrain
- Unconfirmed
Runs on low spec devices
no Black screen
Posté 2016-06-16 17:56:19 par
Daven Bigelow
Signaler
Physics engine
yes
Sound and music
yes
Stereoscopic 3D
yes
Cameras
no
Render-to-texture
no
Garbage collection
- Unknown
Backups
- Unknown
Persistent worlds
yes
Mobile support
- HTML5?
Hand tracking
yes
Existing VR support
yes
Multiplatform
yes
Animated gestures
yes
Voice Chat / VoIP
yes
Chat and IM
yes
Animated 3D models
- Avatar only
Heightmap terrain
- Unknown
Object manipulation at runtime
yes
Content marketplace
no
Used by large companies
no
Used by a large community
- Growing
Open source
yes
Free
yes
HTTPS and Cookies
yes
HTML5 on an object
yes
HTML4 on an object
yes
Scripting at runtime
yes
Texture upload at runtime
yes
3D model upload at runtime
yes
Game console support
no
Combat and interaction
yes Possible
Friends lists
yes
Scalability
yes
Data logging
yes
Command-line and APIs
- Unconfirmed
e-Commerce
yes
Shared content library
no
Opt-in content rights
no
Opt-out content rights
yes
Edition collaborative
yes
Large region sizes
- Unknown
Peer-to-peer networking
- Unknown
Server-client networking
yes
Pathfinding and AI
- Unknown
HTML5 Client
- Unknown
Scriptable characters
yes
Posté 2016-06-16 17:33:24 par
Daven Bigelow
Signaler
Site web
https://highfidelity.io/
Posté 2016-06-16 17:12:23 par
Daven Bigelow
Signaler
Mode
70
Nom
High Fidelity
Visibilité
unlisted
Editeur
daven-bigelow-3dbvhd9k
Catégorie
frameworks
Posté 2016-06-16 16:35:13 par
Daven Bigelow
Retourner à:
High Fidelity